6+ years of iOS development, product thinking, and design-led execution

Senior iOS engineer · product designer · builder

I build digital products with senior iOS craft and strong product instincts.

I'm Luciano Gucciardo — an iOS engineer with 6+ years of experience shipping native experiences, shaping product direction, and collaborating closely with design and business. I currently work on product development at beTeal.ai.

About

Engineering with product instincts.

My work sits at the intersection of native engineering, interface design, and product execution. I enjoy translating ambiguous ideas into clear experiences, structuring apps so they can scale, and making technical decisions that support both speed and quality.

6+ years of iOS development across shipped apps, product experiments, and design-led builds.
Currently contributing to product development at beTeal.ai.
Fluent in English, Italian, and Spanish, with a cross-functional background spanning design and business.

Senior iOS delivery

6+ years building native iOS products with a focus on architecture, maintainability, polished interactions, and shipping quality.

Product and design systems

Strong product instincts shaped by hands-on UX work, systems thinking, and close collaboration between design and engineering.

Execution across disciplines

Comfortable moving from strategy to implementation, aligning technical decisions with business goals and user outcomes.

Selected work

Recent and past projects across iOS, product experimentation, and design.

View GitHub profile
beTeal.ai
Current company · AI product

beTeal.ai

Current product work focused on turning job descriptions into interview-ready outputs through AI-powered workflows and fast product iteration.

Visit beTeal.ai
ReDomiPad
iOS app · App Store release

ReDomiPad

A domino scorekeeper independently designed, developed, and published with an emphasis on simplicity, speed, and delightful game-night usability.

Independent release

PullToRecord
UIKit · Speech Recognition

PullToRecord

A recording concept with live transcription and markup, designed to make captured ideas easier to review, search, and act on later.

Concept project

RaiseYourHand
CoreMotion · CloudKit · Connectivity

RaiseYourHand

An experimental iOS project using motion sensors and cloud-backed coordination to support collaborative voting sessions and shared interactions.

Prototype

Virtuoso
UX case study

Virtuoso

A concept for learning and discovering classical music, exploring content hierarchy, discovery patterns, and richer engagement through interface design.

Design work

IPERFresh
Retail UX challenge

IPERFresh

A fast-paced retail redesign exercise focused on making grocery shopping flows clearer, faster, and more intuitive for everyday users.

Design sprint

Process

How I work

The strongest outcomes usually come from combining product clarity, technical rigor, and a willingness to iterate quickly without losing quality.

01

Own the end-to-end experience

I like working close to the product problem, not just the code, so implementation choices support the full user journey.

02

Reduce complexity

Good engineering creates leverage: clear architecture, reusable patterns, and interfaces that feel simpler than the systems behind them.

03

Ship, learn, refine

The best products improve through iteration, so I value momentum, feedback loops, and continuous quality improvements after launch.

Contact

Let's build something ambitious, useful, and well crafted.

If you're building a product that needs senior iOS execution, stronger product thinking, or a tighter bridge between design and engineering, I'd love to hear about it.

hi@lucianolang.com